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ⓘ 1986 in video gaming




1986 in video gaming
                                     

ⓘ 1986 in video gaming

  • Activision acquires Gamestar Software.
  • Defunct: Imagic.
  • Sinclair Research Ltd. is acquired by Amstrad.
  • New companies: Acclaim, Majesco Entertainment, Ubi Soft, Bethesda Softworks, Tradewest
  • June 13 - Activision merges with Infocom.
                                     

1. Notable releases

Arcade
  • November 1 - Sega releases Alex Kidd in Miracle World, It is the first game in the Alex Kidd series created for this character, and the most popular of all Alex Kidd games.
  • October 1 - Namco releases Genpei Tōma Den.
  • February - SNK releases Ikari Warriors, which shares many elements with Taitos Front Line from 1982, but adds two-player simultaneous play and visuals closer to 1985s Commando. It is SNKs breakthrough game in the US.
  • April - Sega releases Wonder Boy, the first in the series.
  • February - Namco releases Sky Kid Deluxe, their first game to use a Yamaha YM2151 FM sound chip.
  • August - Taito releases Bubble Bobble.
  • July - Ten years after Ataris Breakout, Taito releases Arkanoid, which adds power-ups and unique levels and generally reinvigorates the concept.
  • July 8 - Namco releases The Return of Ishtar, which is the sequel to The Tower of Druaga.
  • December - Namco releases Rolling Thunder, distributed outside Japan by Atari Games.
  • September 20 - Sega releases the Out Run racing game.
Console
  • June 3 - Nintendo releases Super Mario Bros.: The Lost Levels as the sequel to the Super Mario Bros. The game was not released in North America, partially because it was deemed too difficult.
  • February 21 - Nintendo releases The Legend of Zelda designed by Shigeru Miyamoto for the Family Computer Disk System, the first game in The Legend of Zelda series.
  • August 6 - Nintendo releases Metroid by Makoto Kano, the first in the Metroid series.
  • December 19 - Nintendo releases Kid Icarus.
  • September 26 - Konami releases Akumajō Dracula for the Famicom Disk System, the first game in the Castlevania series.
  • May 27 - Enix releases Dragon Quest for the Famicom, which is usually considered the foremost Japanese role-playing video game, and is the first game in a series that has been phenomenally successful in Japan.
  • December 10 - Namco releases Pro Baseball: Family Stadium for the Famicom, the first in the Famista series.
  • September 12 - Hudson Soft releases Adventure Island.
Computer
  • Activision releases Labyrinth: The Computer Game. Developed by Lucasfilm Games, this is the first of the LucasArts adventure games.
  • New World Computing releases Might and Magic Book One: The Secret of the Inner Sanctum for the Apple II, the first installment in the Might and Magic series.
  • October - Sierra On-Line expands their "Quest" line with Kings Quest III: To Heir Is Human and Space Quest I: The Sarien Encounter.
  • January 1 - Commodore releases Mind Walker for the Amiga. It keeps running, unmodified, on all versions of the Amiga hardware and OS.
  • August 15 – Electronic Arts releases open-ended space exploration adventure game Starflight, which goes on to sell a million copies.
  • May 6 - Infocom releases the highly-regarded Trinity.
                                     

1.1. Notable releases Hardware

  • Atari Corporation releases
  • Namco releases the Namco System 86 arcade system board.
  • September, Apple releases the final computer in the Apple II line, the 16-bit Apple IIgs with professional synthesizer-quality audio.
  • The Atari 7800 console two years after its original test market date.
  • A smaller model Atari 2600 for under US$50. The TV campaign proclaims "The fun is back!"
  • The 1040ST personal computer, the second in the ST line. With a megabyte of RAM and a price of US$999, it is the first computer with a cost-per-kilobyte of under $1.
  • Texas Instruments releases the TMS34010, a CPU with graphics-oriented instructions. Eventually it powers arcade games such as Hard Drivin, Smash TV, Mortal Kombat, and NBA Jam.
  • Sega releases the Master System console in the US.
  • Nintendo releases the Family Computer Disk System an add-on for the Famicom in Japan only.
  • Sharp releases the Twin Famicom home console only in Japan.
                                     
  • up video game developed and published by Konami. The first game in the Gradius series, it was originally released as a coin - operated arcade game in 1985
  • is a 1986 3D isometric action - adventure game by Ocean Software for the Amstrad PCW, Amstrad CPC, ZX Spectrum, and MSX, and the first Batman game developed
  • Equinox is an action video game developed by Mikro - Gen in 1986 for the ZX Spectrum, Amstrad CPC and Commodore 64. In the game you control a Dedicated Disposal
  • 2007 - 07 - 03 An Inside Play To Sway Video Gamers The Washington Post. Retrieved 2007 - 07 - 07. Gaming The System: How A Gaming Journalist Lost His Job Over A
  • Zombi is an icon - driven action adventure video game It was Ubi Soft s first publication, released in 1986 It was programmed by Yannick Cadin and S.L
  • Arnie Katz Bill Kunkel Joyce Worley August 1988 Video Gaming World Computer Gaming World. p. 44. I m sure you ve noticed that I ve made no reference
  • financial success in arcades, a rare high point for Bally Midway in the aftermath of the video game crash of 1983. Computer Gaming World approved of the
  • Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II and ZX Spectrum computer systems.
  • an action - adventure computer game for the Amstrad CPC personal computer published by Artic Computing in 1986 The game is set on the titular space station
  • Video game music is the soundtrack that accompanies video games. Early video game music was once limited to simple melodies of early sound synthesizer