Back

ⓘ Star Wars Jedi: Fallen Order




Star Wars Jedi: Fallen Order
                                     

ⓘ Star Wars Jedi: Fallen Order

Star Wars Jedi: Fallen Order is an action-adventure game developed by Respawn Entertainment and published by Electronic Arts. It was released for Windows, PlayStation 4, and Xbox One on November 15, 2019. The game is set in the Star Wars universe, five years after the film Star Wars: Episode III – Revenge of the Sith and 14 years before Star Wars: Episode IV – A New Hope, and follows a young Jedi Padawan named Cal Kestis as he is hunted through the galaxy by the Galactic Empire, while trying to complete his Jedi training and restore the now wiped out Jedi Order. The game was announced during E3 2018, with a more detailed reveal during the Star Wars Celebration in April 2019. The game received generally favorable reviews from critics and sold more than eight million copies by the end of January 2020.

                                     

1. Gameplay

Fallen Order was inspired heavily by Batman: Arkham Asylum with regards to the combat system and the "Metroidvania" style of exploration and progression.

The player controls Cal from the third-person perspective. Cal fights with his lightsaber and does not use firearms, though there are a handful of missions where he can pilot combat vehicles. White-clad stormtroopers come in three varieties: some are armed with blasters, whose shots Cal can easily deflect provided he is not distracted; scout troopers are armed with electrified batons, and fighting these requires carefully timed parries and strikes; some are armed with rocket launchers, which Cal can toss back using the Force. Purge Troopers fight much like stormtroopers but are not as easily outwitted by Cals supernatural tricks. There is a fair number of animal adversaries, who are large and very tough. Cal will on a few occasions fight Inquisitors, who like him fight with lightsabers and Force abilities.

Cal acquires abilities at points in the story, and each new ability will allow him to access previously inaccessible areas he passed by earlier. Once these abilities are unlocked, Cal can improve them in minor ways with skill points, which he earns by killing foes and completing objectives.

The game can only be saved at checkpoints, which in this game appear as "meditation circles". At these meditation circles, Cal can "rest", which replenishes his health, Force energy, and healing item pool, but causes all slain enemies to respawn.

                                     

2.1. Synopsis Setting and characters

Star Wars Jedi: Fallen Order takes place five years after Star Wars: Episode III – Revenge of the Sith, nine years before Star Wars Rebels and fourteen years before Rogue One: A Star Wars Story and Star Wars: Episode IV – A New Hope. The game follows young Jedi Padawan Cal Kestis Cameron Monaghan as he is being hunted by the Second Sister Elizabeth Grullon and her partner, the Ninth Sister Misty Lee, both trained by Darth Vader Scott Lawrence as part of his Imperial Inquisitors. Supporting characters include: Cals friend and scrapping partner Prauf JB Blanc; former Jedi Knight-turned-mercenary Cere Junda Debra Wilson; Greez Dritus Daniel Roebuck, owner and pilot of the Stinger Mantis and Ceres ally; a small droid which befriends and assists Cal named BD-1 Ben Burtt; Jedi Master Eno Cordova Tony Amendola; Partisan leader Saw Gerrera Forest Whitaker; one of the few surviving Nightsisters, Merrin Tina Ivlev; and Dark Jedi Taron Malicos Liam McIntyre. Cals former Jedi Master, Jaro Tapal Travis Willingham, and numerous Clone troopers Dee Bradley Baker appear in flashbacks.

                                     

2.2. Synopsis Plot

Five years after the execution of Order 66 and the beginning of the Great Jedi Purge, former Jedi Padawan Cal Kestis is in hiding from the newly risen Galactic Empire. On the planet Bracca, where he works as a scrapper salvaging ships from the Clone Wars, Cal uses the Force to save his friend Prauf from falling to his death. The incident is recorded by an Imperial Probe Droid who relays the information to the Empire. The Empire sends two Inquisitors known as the Second Sister and the Ninth Sister to pursue Cal. After they kill Prauf, Cal makes his escape, briefly engaging the Second Sister before being rescued by a former Jedi Knight named Cere Junda and her partner pilot Greez Dritus in their ship, the Stinger Mantis.

Cere takes Cal to the planet Bogano, hoping that Cal may be able to access an ancient vault. On the way to the vault, Cal befriends a small droid named BD-1, who shows him a message from a former Jedi Master named Eno Cordova. The message reveals that the vault was built by an ancient civilization called the Zeffo and that a Jedi Holocron containing a list of Force-sensitive children has been hidden inside by Cordova. Cere believes the list could help rebuild the Jedi Order, but the only way to access the vault is to follow Cordovas path. Cal heads to the Zeffo homeworld and explores an ancient temple. There, he finds a clue pointing to Cordovas friend, the Wookiee chieftain Tarfful, on the planet Kashyyyk.

On Kashyyyk, Cal hijacks an Imperial AT-AT and heads towards the forests, on the way encountering notorious insurgent Saw Gerrera. Cal teams up with the Rebels to defeat the Imperial forces and free their Wookiee slave laborers. Unable to find Tarfful, Cal returns to Zeffo to find more clues regarding the Holocron vault. There, he is ambushed by the Second Sister, who reveals herself to be Ceres former Padawan, Trilla Suduri. She was captured by the Empire after Cere revealed her whereabouts under torture. Before he departs, Trilla warns Cal of Ceres inevitable betrayal.

Cal learns that he needs to find a Zeffo artifact called an Astrium to unlock the vault, but is then captured by a Haxion Brood bounty hunter and forced to fight in a gladiatorial arena owned by Sorc Tormo, the Haxion boss. Cal is rescued by Cere and Greez, and receives a communication that Tarfful is willing to meet. Back on Kashyyyk, Tarfful instructs Cal to seek answers at the top of the Origin Tree. On the way up, he is attacked by the Ninth Sister, whose ship is taken down by a large winged creature. Cal finds the creature wounded from the attack and heals it, granting him access to the top of the Origin tree via a flight on its back. He finds a recording of Cordova telling him that an Astrium can be found in a Zeffo tomb on Dathomir. Cal is attacked once again by the Ninth Sister and defeats her.

On Dathomir, Cals progress is impeded by Nightsister Merrin, who blames the Jedi for the massacre of her people during the Clone Wars, and attempts to keep him away by creating an army of revenants. Cal experiences a flashback of his former master, Jaro Tapal, sacrificing himself to protect him during Order 66, and is then attacked by Jaros spirit, leading to his lightsabers kyber crystal being destroyed. Cal meets former Jedi Taron Malicos, who crash-landed on Dathomir during the Purge and has been seeking to learn the magick of the Nightsisters. Malicos offers to teach Cal how to handle this dark power, but he refuses and flees after Merrin attacks them both. Aboard the Stinger Mantis, Cere admits that when she learned Trilla became an Inquisitor, she briefly fell to the dark side, which is why she chose to cut herself off from the Force. After traveling to Ilum to rebuild his lightsaber, Cal returns to Dathomir, where he retrieves the Astrium and overcomes his guilt for his part in Jaros death. Malicos again tries to tempt Cal to the dark side, but Cal fights him and is able to defeat him with the help of Merrin, who then agrees to join the Mantis crew.

The crew returns to Bogano, where Cal uses the Astrium to unlock the vault and reveal the Holocron, but he is once again attacked by Trilla, who steals it and escapes after Cal defeats her. Back on the Stinger Mantis, Cere reassumes her status as a Jedi and grants Cal the rank of Jedi Knight. Together they assault the Inquisitor headquarters, a station based in the waters of the planet Nur. Cal reaches the Interrogation Chamber where he defeats Trilla and recovers the Holocron. Cere attempts to make amends with Trilla, but Darth Vader appears and kills Trilla for her failure. Unable to defeat Vader, Cal and Cere barely escape from his grasp with the help of BD-1 and Merrin. Back on the Stinger Mantis, Cal, having realized that gathering the children would make it easier for the Empire to target them, destroys the Holocron, believing it to be better for those children to discover their own destinies, without interference. Their mission complete, Cal asks his crew where they should head next.



                                     

3. Development

Following his exit from SIE Santa Monica Studio, Stig Asmussen joined Respawn Entertainment in 2014 as the studios game director, leading the studios second development team. The project was later revealed to be a third-person action-adventure game set in the Star Wars universe in May 2016. Aaron Contreras, a narrative designer on Mafia III, led the games narrative team, which included Chris Avellone and four other writers. The studio collaborated with Lucasfilm to create new characters and locations.

The game was created with Unreal Engine 4. Drawing inspiration from The Legend of Zelda: The Wind Waker and the Dark Souls series, Asmussen has said the teams goals for the game design include creating a deep combat system and incorporating aspects of Metroidvania map design. Lightsaber combat does not feature dismemberment of human enemies; this was attributed to guidelines imposed by Disney/Lucasfilm.

On June 8, 2019, it was announced that Gordy Haab and Stephen Barton would be composing the score for the game. The former had previously composed the scores to Star Wars: The Old Republic and Star Wars: Battlefront while the latter had collaborated with the studio on the Titanfall series and Apex Legends. The score was recorded at Abbey Road Studios with the London Symphony Orchestra and the Bach Choir of London. Mongolian folk metal band The Hu wrote and recorded a song, "Sugaan Essena", which featured prominently in the game. The song lyrics were written in Mongolian, then translated into a fictional Star Wars language.

                                     

4. Marketing and release

Publisher Electronic Arts announced the game at E3 2018. It was released for Microsoft Windows, PlayStation 4, and Xbox One on November 15, 2019, a month before the theatrical release of Star Wars: The Rise of Skywalker. At E3 2019, Electronic Arts showcased a 15-minute demo of the game. Around two weeks after this on June 25, 2019, the studio showed an extended 25-minute version of the original demo.

A tie-in comic series, Star Wars Jedi: Fallen Order – Dark Temple, was announced on June 11, 2019 for release in September 2019.

                                     

5. Reception

Star Wars Jedi: Fallen Order received "generally favorable reviews", according to review aggregator Metacritic. IGN s Dan Stapleton gave the game 9/10, saying Star Wars Jedi: Fallen Order makes up for a lot of lost time with a fantastic single-player action-adventure that marks the return of the playable Jedi."

                                     

5.1. Reception Sales

The PlayStation 4 version of Star Wars Jedi: Fallen Order sold 26.761 copies within its first week on sale in Japan, which made it the fifth bestselling retail game of the week. In the UK, it was the second bestselling retail game during its first week on sale, with 66% of sales being for the PlayStation 4 version and the remaining 34% for the Xbox One version. It was also the fourth biggest physical release of 2019.

Publisher Electronic Arts confirmed that Star Wars Jedi: Fallen Order had the fastest-selling digital launch for any Star Wars game within its first two weeks on sale. The game sold more than 8 million copies by the end of January 2020, exceeding EAs expectations.